I design and develop interactions and technologies that embrace digital and physical experiences. I am specifically interested in tools, techniques and devices that enable new interaction concepts for the augmentation and empowerment of human abilities. This includes 3D user interfaces, interaction techniques, augmented reality, mixed reality, virtual reality, ubiquitous computing, mobile devices, novel interfaces for medical imaging, multimodal systems, touch-screen interaction, and software/hardware prototyping.

The research projects are from exciting times and inspiring collaborations at different research labs and institutions, including MIT, Columbia University, University of California, KTH (Royal Institute of Technology), and Microsoft Research.I teach at Stanford University and have previously taught at Rhode Island School of Design and KTH.

Research Projects » Publications » Google Scholar »
Alex Olwal, Ph.D.
Sr Research Scientist, Google
olwal [at] acm.org
Alex Olwal

Physical remote collaboration
Physical Telepresence uses shape capture and display to enhance interactions with remote people and environments.
Physical Telepresence: Shape Capture and Display for Embodied, Computer-mediated Remote Collaboration
Leithinger, D., Follmer, S., Olwal, A., and Ishii, H.
Proceedings of UIST 2014 (ACM Symposium on User Interface Software and Technology), Honolulu, HI, Oct 5-8, 2014, pp. 461-470.

UIST 2014
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Shape Displays: Spatial Interaction with Dynamic Physical Form
Leithinger, D., Follmer, S., Olwal, A., and Ishii, H.
CG&A 2015 (IEEE Computer Graphics and Applications, Vol. 35, no 5), Sep-Oct, 2015, pp. 417-426.

CG&A 2015
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