I design and develop interactions and technologies that embrace digital and physical experiences. I am specifically interested in tools, techniques and devices that enable new interaction concepts for the augmentation and empowerment of human abilities. This includes 3D user interfaces, interaction techniques, augmented reality, mixed reality, virtual reality, ubiquitous computing, mobile devices, novel interfaces for medical imaging, multimodal systems, touch-screen interaction, and software/hardware prototyping.

The research projects are from exciting times and inspiring collaborations at different research labs and institutions, including MIT, Columbia University, University of California, KTH (Royal Institute of Technology), and Microsoft Research.I teach at Stanford University and have previously taught at Rhode Island School of Design and KTH.

Research Projects » Publications » Google Scholar »
Alex Olwal, Ph.D.
Sr Research Scientist, Google
olwal [at] acm.org
Alex Olwal

High-speed Embedded Motion Sensing
SpeckleSense exploits laser speckle sensing for precise, high-speed, low-latency motion tracking, which can be applied to a wide range of interaction scenarios and devices.
SpeckleEye: Gestural Interaction for Embedded Electronics in Ubiquitous Computing
Olwal, A., Bardagjy, A., Zizka, J., and Raskar, R.
CHI 2012 Extended Abstracts (SIGCHI Conference on Human Factors in Computing Systems), Austin, TX, May 5-10, 2012, pp. 2237-2242.

CHI 2012 Extended Abstracts
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SpeckleSense: Fast, Precise, Low-cost and Compact Motion Sensing using Laser Speckle
Zizka, J., Olwal, A., and Raskar, R.
Proceedings of UIST 2011 (ACM Symposium on User Interface Software and Technology), Santa Barbara, CA, Oct 16-19, 2011, pp. 489-498.

UIST 2011
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