| Shape, Actuation and Deformation |
| Switchable Physical/Virtual Rendering |
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| Sublimate explores rapid and fluid transitions between physical and visual representations of dynamic digital content. |
Sublimate: State-Changing Virtual and Physical Rendering to Augment Interaction with Shape Displays
Leithinger, D., Follmer, S., Olwal, A., Luescher, S., Hogge, A., Lee, J., and Ishii, H.
Proceedings of CHI 2013 (SIGCHI Conference on Human Factors in Computing Systems), Paris, France, Apr 27-May 2, 2013, pp. 1441-1450.
CHI 2013
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| Controlling Softness + Sensing Shape |
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| Jamming User Interfaces enable programmable stiffness, haptic feedback and deformation, for new types of flexible and shape-changing interactions. |
Jamming User Interfaces: Programmable Particle Stiffness and Sensing for Malleable and Shape-Changing Devices
Follmer, S., Leithinger, D., Olwal, A., Cheng, N., and Ishii, H.
Proceedings of UIST 2012 - Best Paper Award (ACM Symposium on User Interface Software and Technology), Cambridge, MA, Oct 7-10, 2012, pp. 519-528.
UIST 2012 - Best Paper Award
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| Tactile Feedback for Motion Guidance |
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| Motion guidance for position, direction and continuous velocities, is provided to tracked users using visual, vibrotactile and pneumatic feedback. |
Multimodal Motion Guidance: Techniques for Adaptive Dynamic Feedback
Schönauer, C., Fukushi, K., Olwal, A., Kaufmann, H., and Raskar, R.
Proceedings of ICMI 2012 (ACM International Conference on Multimodal Interaction), Santa Monica, CA, Oct 22-26, 2012, pp. 133-140.
ICMI 2012
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| Sensing for Embedded Devices and Tangible User Interfaces |
| Laser Speckle for Motion Sensing |
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| SpeckleSense exploits laser speckle sensing for precise, high-speed, low-latency motion tracking, which can be applied to a wide range of interaction scenarios and devices. |
SpeckleEye: Gestural Interaction for Embedded Electronics in Ubiquitous Computing
Olwal, A., Bardagjy, A., Zizka, J., and Raskar, R.
CHI 2012 Extended Abstracts (SIGCHI Conference on Human Factors in Computing Systems), Austin, TX, May 5-10, 2012, pp. 2237-2242.
CHI 2012 Extended Abstracts
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SpeckleSense: Fast, Precise, Low-cost and Compact Motion Sensing using Laser Speckle
Zizka, J., Olwal, A., and Raskar, R.
Proceedings of UIST 2011 (ACM Symposium on User Interface Software and Technology), Santa Barbara, CA, Oct 16-19, 2011, pp. 489-498.
UIST 2011
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| RFID + Computer Vision for Tracking |
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| SurfaceFusion senses tangible, physical objects on interactive surfaces. It introduces a hybrid technique that combines RFID and computer vision, to avoid the need for visual markers. |
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| Optical Sensing for Spatial Awareness |
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| LightSense tracks mobile devices on static or dynamic displays, to enable context-sensitive visuals and interaction, based on spatial motion and position. |
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| Spatial Displays and Augmented Reality |
| Hybrid 2D/3D Workspaces |
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| SpaceTop fuses 2D and 3D interactions in a desktop workspace. It simultaneously allows users to type, click, draw in 2D, and directly manipulate interface elements that float in the 3D space. |
SpaceTop: Integrating 2D and Spatial 3D Interactions in a See-through Desktop
Lee, J., Olwal, A., Ishii, H., and Boulanger, C.
Proceedings of CHI 2013 (SIGCHI Conference on Human Factors in Computing Systems), Paris, France, Apr 27-May 2, 2013, pp. 189-192.
CHI 2013
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| Immaterial Pixels and Displays |
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| Our immaterial display generates pixels that float in mid-air. The surface enables new interaction possibilities as users can reach, walk and talk through the display. |
An Immaterial Pseudo-3D Display with 3D Interaction
DiVerdi, S., Olwal, A., Rakkolainen, I., and Höllerer, T.
3D TV Book (Three-Dimensional Television: Capture, Transmission, and Display), Springer, Heidelberg, 2008, ISBN 978-3-540-72531-2.
3D TV Book
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Consigalo: Multi-user, Face-to-face Interaction on an Immaterial Display
Olwal, A., DiVerdi, S., Rakkolainen, I., and Höllerer, T.
Proceedings of INTETAIN 2008 (2nd International Conference on Intelligent Technologies for Interactive Entertainment), Cancun, Mexico, Jan 8-10, 2008.
INTETAIN 2008
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An Immaterial, Dual-sided Display System with 3D Interaction
Olwal, A., DiVerdi, S., Candussi, N., Rakkolainen, I., and Höllerer, T.
Proceedings of IEEE VR 2006 (IEEE Virtual Reality Conference 2006), Alexandria, VA, Mar 25-29, 2006, pp. 279-280.
IEEE VR 2006
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A Novel Walk-through 3D Display
DiVerdi, S., Rakkolainen, I., Höllerer, T., and Olwal, A.
Proceedings of SPIE 2006 Electronic Imaging (Vol. 6055, Stereoscopic Displays and Virtual Reality Systems XIII), San José, CA, Jan 15-18, 2006, pp. 428-437.
SPIE 2006 Electronic Imaging
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| Transparent + Augmenting 3D Surfaces |
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| ASTOR is a transparent 3D window that enhances the space behind it with graphics. It preserves an optically clear view of the real environment, while superimposing dynamic 3D visuals. |
Spatial Augmented Reality on Industrial CNC machines
Olwal, A., Gustafsson, J., and Lindfors, C.
Proceedings of SPIE 2008 Electronic Imaging (Vol. 6804, The Engineering Reality of Virtual Reality 2008), San José, California, Jan 27-31, 2008.
SPIE 2008 Electronic Imaging
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ASTOR: An Autostereoscopic Optical See-through Augmented Reality System
Olwal, A., Lindfors, C., Gustafsson, J., Kjellberg, T., and Mattson, L.
Proceedings of ISMAR 2005 (IEEE and ACM International Symposium on Mixed and Augmented Reality), Vienna, Austria, Oct 5-8, 2005, pp. 24-27.
ISMAR 2005
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POLAR: Portable, Optical see-through, Low-cost Augmented Reality
Olwal, A., and Hollerer, T.
Proceedings of VRST 2005 (ACM Symposium on Virtual Reality and Software Technology), Monterey, CA, Nov 7-9, 2005, pp. 227-230.
VRST 2005
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| Interaction Techniques for Medical Imaging |
| Gesture Control of Heart Simulation |
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| The HEART project allows the public to experience and interact with a simulation of a beating heart. Blood flow and pressure are visualized in 3D and can be manipulated with gestures using both hands. |
Gestural 3D Interaction with a Beating Heart: Simulation, Visualization and Interaction
Ioakemidou, F., Ericson, E., Spühler, J., Olwal, A., Forsslund, J., Jansson, J., Sallnäs Pysander, E.-L., and Hoffman, J.
Proceedings of SIGRAD 2011 (Swedish Chapter of Eurographics Conference), Stockholm, Sweden, Nov 17-18, 2011, pp. 93-97.
SIGRAD 2011
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| Multi-user Surgery Planning |
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| Our multi-display groupware system for medical team meetings synchronizes multi-touch and pen interaction across various mobile and stationary displays. |
Design and Evaluation of Interaction Technology for Medical Team Meetings
Olwal, A., Frykholm, O., Groth, K., and Moll, J.
Proceedings of INTERACT 2011 (IFIP TC13 Conference on Human-Computer Interaction), Lisbon, Portugal, Sep 5-9, 2011, pp. 505-522.
INTERACT 2011
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| 3D Visualization of 2D X-rays |
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| Our system tracks and augments 2D X-ray images in image-guided surgery. It provides interactive spatiotemporal visualizations of 2D X-rays in timeline views and 3D clouds. |
3D Visualization and Interaction with Spatiotemporal X-ray Data to Minimize Radiation in Image-guided Surgery
Ioakeimdou, F., Olwal, A., Nordberg, A., and von Holst, H.
Proceedings of CBMS 2011 (International Symposium on Computer-based Medical Systems), Bristol, UK, Jun 27-30, 2011.
CBMS 2011
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| Spatially Aware Handheld Displays, Mobile Phones and Portable Devices |
| Interaction with Dynamic Surfaces |
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| We synchronize mobile devices with interaction on the large touch surface to expand expressiveness. The mobile displays provide denser resolution, while the controls enable better precision and physical affordances. |
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| 2D + 3D Mobile Augmented Reality |
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| LUMAR combines 2D and 3D interaction with a static display, and enables a 3-layered information space, where the mobile phone provides an augmented reality viewport into the real world. |
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| Realistic Interaction with 3D Models |
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| Our mobile phantogram viewer enables realistic real-time interaction with 3D models through view-point correct anamorphosis and stereoscopy. |
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| Tangible Interactions |
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| This framework explores tangible interaction for handheld AR. Hardware-accelerated rendering of illumination and shadows enables real-time interaction with realistic models, through spatial motion or touch screen manipulation. |
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| Customizing Mobile User Interfaces |
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| The OldGen framework addresses accessibility on generic mobile devices by decoupling the software UI from the phone hardware. It makes the UI portable and independent of phone, model or brand. |
OldGen: Mobile Phone Personalization for Older Adults
Olwal, A., Lachanas, D., and Zacharouli, E.
Proceedings of CHI 2011 (SIGCHI Conference on Human Factors in Computing Systems), Vancouver, BC, May 7-12, 2011, pp. 3393-3396.
CHI 2011
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| Portable, Interactive Eye Exams |
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| Our interactive device images and visualizes the retina. Its use of indirect diffuse illumination and binocular coupling, avoids the complexity of traditional devices. |
Computational Retinal Imaging via Binocular Coupling and Indirect Illumination
Lawson, E., Boggess, J., Khullar, S., Olwal, A., Wetzstein, G., and Raskar, R.
SIGGRAPH 2012 (International Conference on Computer Graphics and Interactive Techniques), Los Angeles, CA, Aug 5-9, 2012.
SIGGRAPH 2012
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| Multimodal Interaction: Touching, Pointing, Looking and Gesturing |
| Minimal Gestures for Pen and Touch |
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| Rubbing and Tapping are fast and precise interaction techniques for single-touch, multi-touch and pen-based devices. They leverage minimal gestures for quick zoom and pan actions. |
Rubbing and Tapping for Precise and Rapid Selection on Touch-Screen Displays
Olwal, A., Feiner, S., and Heyman, S.
Proceedings of CHI 2008 (SIGCHI Conference on Human Factors in Computing Systems), Florence, Italy, Apr 5-10, 2008, pp. 295-304.
CHI 2008
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| Analyzing Gaze and Gestures |
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| MAVEN interprets user intention in AR/VR by fusing speech, gesture, viewpoint, pointing direction, and SenseShapes statistics, to improve recognition through multimodal disambiguation. |
SenseShapes: Using Statistical Geometry for Object Selection in a Multimodal Augmented Reality System
Olwal, A., Benko, H., and Feiner, S.
Proceedings of ISMAR 2003 (IEEE and ACM International Symposium on Mixed and Augmented Reality), Tokyo, Japan, Oct 7-10, 2003, pp. 300-301.
ISMAR 2003
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MAVEN: Mutual Disambiguation of 3D Multimodal Interaction in Augmented and Virtual Reality
Kaiser, E., Olwal, A., McGee, D., Benko, H., Corradini, A., Li, X., Feiner, S., and Cohen, P.
Proceedings of ICMI 2003 (International Conference on Multimodal Interfaces), Vancouver, BC, Nov 5-7, 2003, pp. 12-19.
ICMI 2003
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| A Soft, Bendable 3D Selection Widget |
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| The Flexible Pointer can facilitate selection and interaction with fully or partially obscured objects in 3D environments, and help indicate objects of interest to collaborators in AR/VR. |
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| Visual Data Flows of Interaction |
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| The Unit framework is a visual dataflow programming language for highly interactive 3D environments. Interaction techniques are abstracted from devices and application, to separate application logic from behavior. |
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| Immersive Authoring |
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| This mixed reality system allows users to immersively reconfigure data flow in real-time between interaction devices and objects on a running hybrid user interface. |
Immersive Mixed-Reality Configuration of Hybrid User Interfaces
Sandor, C., Olwal, A., Bell, B., and Feiner, S.
Proceedings of ISMAR 2005 (IEEE and ACM International Symposium on Mixed and Augmented Reality), Vienna, Austria, Oct 5-8, 2005, pp. 110-113.
ISMAR 2005
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| Expression through Non-verbal Speech |
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| Prosodic features of speech is used together with audio localization to control interactive applications. This information can also be applied to parameter control, or for disambiguation in speech recognition. |
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| Doctoral Thesis |
| Unobtrusive Augmented Reality |
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| The concept of Unobtrusive Augmented Reality is introduced through various systems and techniques that enable sporadic and spontaneous interaction. Unobtrusive AR emphasizes an optically direct view of a visually unaltered physical environment, the avoidance of user-worn technology, and the preference for unencumbering techniques. |
Unobtrusive Augmentation of Physical Environments: Interaction Techniques, Spatial Displays and Ubiquitous Sensing
Olwal, A.
Doctoral Thesis (Ph.D. Dissertation. Opponent: Professor Mark Billinghurst (HIT Lab NZ, University of Canterbury, New Zealand). Committee: Associate Professor Kari Pulli (University of Oulu; Research Fellow, Nokia Research Center, Palo Alto), Professor Kerstin Severinson Eklundh (KTH), Associate Professor Morten Fjeld (Chalmers University of Technology). Advisors: Professor Steven Feiner (Columbia University), Professor Lennart Johnsson (KTH), Professor Yngve Sundblad (KTH).), Jun 5, 2009.
Doctoral Thesis
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