I direct research and development of interaction technologies based on advancements in display technology, low-power and high-speed sensing, wearables, actuation, electronic textiles, and human—computer interaction. I am passionate about accelerating innovation and disruption through tools, techniques and devices that enable augmentation and empowerment of human abilities. Research interests include augmented reality, ubiquitous computing, mobile devices, 3D user interfaces, interaction techniques, interfaces for accessibility and health, medical imaging, and software/hardware prototyping.

These projects are from collaborations during my time at different research labs, including Google Research, MIT, Columbia University, University of California, KTH (Royal Institute of Technology), and Microsoft Research. I have taught at Stanford University, Rhode Island School of Design and KTH.

Research Projects Publications Google Scholar Open Source
Alex Olwal, Ph.D.
Staff Research Scientist, Google
olwal [at] acm.org
Alex Olwal

Visual Data Flows of Interaction
The Unit framework is a visual dataflow programming language for highly interactive 3D environments. Interaction techniques are abstracted from devices and application, to separate application logic from behavior.
Unit: Modular Development of Distributed Interaction Techniques for Highly Interactive User Interfaces
Olwal, A., and Feiner, S.
Proceedings of GRAPHITE 2004 (International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia), Singapore, Singapore, Jun 15-18, 2004, pp. 131-138.

GRAPHITE 2004
PDF [4.7MB]
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