I direct research and development of interaction technologies based on advancements in display technology, low-power and high-speed sensing, wearables, actuation, electronic textiles, and human—computer interaction. I am passionate about accelerating innovation and disruption through tools, techniques and devices that enable augmentation and empowerment of human abilities. Research interests include augmented reality, ubiquitous computing, mobile devices, 3D user interfaces, interaction techniques, interfaces for accessibility and health, medical imaging, and software/hardware prototyping.

These projects are from collaborations during my time at different research labs, including Google Research, MIT, Columbia University, University of California, KTH (Royal Institute of Technology), and Microsoft Research. I have taught at Stanford University, Rhode Island School of Design and KTH.

Research Projects Publications Google Scholar Open Source
Alex Olwal, Ph.D.
Staff Research Scientist, Google
olwal [at] acm.org
Alex Olwal

Physical Remote Collaboration
Physical Telepresence uses shape capture and display to enhance interactions with remote people and environments.
Physical Telepresence: Shape Capture and Display for Embodied, Computer-mediated Remote Collaboration
Leithinger, D., Follmer, S., Olwal, A., and Ishii, H.
Proceedings of UIST 2014 (ACM Symposium on User Interface Software and Technology), Honolulu, HI, Oct 5-8, 2014, pp. 461-470.

UIST 2014
PDF [5.5MB]
Shape Displays: Spatial Interaction with Dynamic Physical Form
Leithinger, D., Follmer, S., Olwal, A., and Ishii, H.
CG&A 2015 (IEEE Computer Graphics and Applications, Vol. 35, no 5), Sep-Oct, 2015, pp. 417-426.

CG&A 2015
PDF [0.5MB]
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