I direct research and development of interaction technologies based on advancements in display technology, low-power and high-speed sensing, wearables, actuation, electronic textiles, and human—computer interaction. I am passionate about accelerating innovation and disruption through tools, techniques and devices that enable augmentation and empowerment of human abilities. Research interests include augmented reality, ubiquitous computing, mobile devices, 3D user interfaces, interaction techniques, interfaces for accessibility and health, medical imaging, and software/hardware prototyping.

These projects are from collaborations during my time at different research labs, including Google Research, MIT, Columbia University, University of California, KTH (Royal Institute of Technology), and Microsoft Research. I have taught at Stanford University, Rhode Island School of Design and KTH.

Research Projects Publications Google Scholar Open Source
Alex Olwal, Ph.D.
Staff Research Scientist, Google
olwal [at] acm.org
Alex Olwal

A Soft, Bendable 3D Selection Widget
The Flexible Pointer can facilitate selection and interaction with fully or partially obscured objects in 3D environments, and help indicate objects of interest to collaborators in AR/VR.
The Flexible Pointer: An Interaction Technique for Selection in Augmented and Virtual Reality
Olwal, A., and Feiner, S.
UIST '03 Conference Supplement (ACM Symposium on User Interface Software and Technology), Vancouver, BC, Nov 2-5, 2003, pp. 81-82.

UIST '03
PDF [1MB]
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